Physics Car
Physics Car is a loose simulation of loose surface driving. The effects of weight transfer are intended to be exaggerated, so players can get a sense of what is going on in a low traction situation and what they can do to control a car that feels out of control.
Some basic tips:
- Letting off the gas, or adding brakes, moves weight to the front wheels
- Letting off the brakes, or adding gas, moves weight to the rear wheels
- Tires with weight on them have more traction than tires without weight on them
So, if the front tires don't seem to steer, _get more weight onto the front_.
If the the rear is trying to get ahead of the front, _get more weight on the rear_ (or lean in and enjoy the drifting).
If you still can't make a turn, _slow down_.
If you see skid marks, the tires producing them are _being pushed too far and losing traction_.
Assets:
- Racing pack by Kenney Vleugels for Kenney (www.kenney.nl)
- https://opengameart.org/content/smoke-vapor-particles
- https://www.pexels.com/@gabby-k/
- https://www.pexels.com/@pok-rie-33563/
- https://www.pexels.com/@mikhail-nilov/
- https://www.pexels.com/@gije/
- LuminousDragonGames
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